GUILD SYSTEM
Guild System on MUDREAM servers is a separate progression mechanic, not just a group of players with the same name. After a guild is created, it gets access to its own location — Guild Garden. This is the guild base, and it must be developed. To level up the guild, members need to collect resources and take part in activities. Each new level gives new features, access to personal NPCs, and more functions in the location. If a guild does not invest in progress, it does not unlock new content.
Buildings and upgrades are bought with in-game gold called Zen. This means players can speed up progress, but the core system still works through normal in-game farming. The Guild Master can set a tax for members to get Zen to fill the guild treasury. Zen in the treasury is used for future upgrades of the guild and its location. In the end, a guild’s strength depends not on the number of players, but on how well resource farming, economy, and management are organized.
GUILD TAXES
To keep the guild funded for upgrades in Guild Garden or buying items and consumables, the Guild Master can set a tax for all members. The max tax is 50%.
The tax applies to all Zen earned by members. Every time a member gets Zen, a part goes to the guild treasury. You can choose which sources are taxed and the percentage.
Tax can be taken from:
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Zen from monsters
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Zen from selling NPC items
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Zen from rewards (events, boxes)
All members can see the tax settings, but only the Guild Master can change them.
Available Guild Upgrades
LEVEL 0
Damage Testing Doll
Dummy for test damage
Potion NPC
NPCs to buy potions and consumables
Warehouse
Access to personalised warehouse.
Guild Warehouse
Access to Guild Warehouse
LEVEL 1
Access to Castle Siege
Opportunity to register for the Castle Siege event.
Castle Siege NPC
NPCs to register for the Castle Siege event.
Craft Goblin NPC
Personalised Goblin for crafting.












